MIT AI Risk Repository · Risk Sub-Category · 54.03.01

Specification gaming

Category: Harm caused by unaligned competent systems

Description

"AI systems game specifications [305]. For example, in 2017 an OpenAI robot trained to grasp a ball via human feedback from a xed viewpoint learned that it was easier to pretend to grasp the ball by placing its hand between the camera and the target object, as this was easier to learn than actually grasping the ball [103]."

From Ten Hard Problems in Artificial Intelligence We Must Get Right (Leech2024 ), as extracted by the MIT AI Risk Repository (CC BY 4.0).

Classification

Causal entity
AI
Timing
Other

Subdomain definition: AI systems acting in conflict with human goals or values, especially the goals of designers or users, or ethical standards. These misaligned behaviors may be introduced by humans during design and development, such as through reward hacking and goal misgeneralisation, or may result from AI using dangerous capabilities such as manipulation, deception, situational awareness to seek power, self-proliferate, or achieve other goals.

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Other entries from Leech2024