MIT AI Risk Repository · Risk Sub-Category · 58.07.15
Violence/armed conflict
Category: Societal and Cultural
Description
"Violence/armed conflict - Use or misuse of a technology system to incite, facilitate or conduct cyberattacks, security breaches, lethal, biological and chemical weapons development, resulting in violence and armed conflict."
From A Collaborative, Human-Centred Taxonomy of AI, Algorithmic, and Automation Harms (Abercrombie2024), as extracted by the MIT AI Risk Repository (CC BY 4.0).
Classification
- Domain
- 4. Malicious actors
- Causal entity
- Human
- Intent
- Intentional
- Timing
- Post-deployment
Subdomain definition: Using AI systems to develop cyber weapons (e.g., coding cheaper, more effective malware), develop new or enhance existing weapons (e.g., Lethal Autonomous Weapons or CBRNE), or use weapons to cause mass harm.
Real-world incidents in this subdomain
- Anthropic's Claude Was Reportedly Jailbroken To Allegedly Help Steal Sensitive Mexican Government Data
- OpenAI ChatGPT Models Reportedly Jailbroken to Provide Chemical, Biological, and Nuclear Weapons Instructions
- Anthropic Reportedly Identifies AI Misuse in Extortion Campaigns, North Korean IT Schemes, and Ransomware Sales
- LAMEHUG Malware Reportedly Integrates Large Language Model for Real-Time Command Generation in a Purported APT28-Linked Cyberattack
- Reported AI-Aided Development of Explosive Devices by Long Island Resident Michael Gann
- AI Chatbot Allegedly Used to Research Explosive Materials in Palm Springs Fertility Clinic Bombing
How other frameworks describe this risk
Other entries from Abercrombie2024
- Autonomy
- Autonomy/agency loss
- Impersonation/identity theft
- IP/copyright loss
- Personality rights loss
- Physical
- Bodily Injury
- Loss of Life
- Personal Health Deterioration
- Property Damage
- "Psychological - Direct or indirect impairment of the emotional and psychological mental health of an individual, organisation, or society."
- Addiction